Showing Posts From
Design-systems
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Moe Hachem - February 17, 2026
Keeping UI in sync with code: Olives
What's the worst part about UI design other than doing it? Keeping it in sync with the code. Well, ...
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Moe Hachem - February 18, 2026
Figma fancy screenshots vs Olives structural extraction
Figma just announced they can turn your code into fancy screenshots. Meanwhile, I've been working on...
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Moe Hachem - February 18, 2026
Figma fancy screenshots vs Olives structural extraction
Figma just announced they can turn your code into fancy screenshots. Meanwhile, I've been working on...
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Moe Hachem - February 21, 2026
Olives is adding the final piece: proper visual fidelity
Almost a week ago, I built bidirectional sync between code and design tools. This weekend, I'm add...
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Moe Hachem - February 23, 2026
Making Figma speak code's language with Olives
I could've built a new design tool. Instead, I'm forcing Figma to speak code's language - determin...
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Moe Hachem - February 19, 2026
Olives: bidirectional sync and one source of truth
A few days ago: Olives could extract components from code. Today: Full bidirectional sync works en...
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Moe Hachem - March 13, 2026
From design intent to working components
# From Design Intent to Working Components **A codebase-first pipeline for turning visual decisions ...
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Moe Hachem - March 31, 2026
From Design Intent to Working Components
Most teams solve visual consistency the same way: they rely on developers remembering the design dec...